Sometimes I’ll decide to vary the tempo of a song and will enable musical mode on all of the audio in the tune in the pool. Sometimes the tempo I’m at will not be attached to some of the files in the pool, and in that case I’ll enter it in before I enable warp (though this seems to be irrelevant to the problem I’m describing). As soon as I enable musical mode, some audio cues will move around in the project, which is a huge problem. Sometimes it doesn’t happen and I’m not sure why/why not.
The only way to avoid this problem in the cases where it happens is to bounce the events that are moving around, but this can be very complicated and time-wasting depending on the session. I’m coming from PT where this was not an issue ever (i.e. everything remained exactly where it was in the project window when enabling their version of Musical Mode) – there was no extra bouncing of audio needed, etc.
Am I doing something wrong or is there something else I need to do in order to ensure that some of my audio events don’t move somewhere else when I enable warp?