Ends of pizzicato notes

Pizzicato question!

For context… Real string players have a choice either to stop a pizzicato note at the end of its nominal length (by putting a finger back onto the moving string), or to let it ring on till the sound dies away.

The sound I’m using for cello at the moment is the Violoncelli A Combi, with the HSO Celli Combi expression map. This gives a nice pizzicato sound.

At present what I’m hearing is that it lets the note ring on past its nominal length.

Is there a way to tell it “no, only let this note last as long as the official written note”?

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What do you hear if you remove any reverb? Once a pizz has sounded, it’s ring length is influenced by the surrounding accoustic as well as the resonance of the instrument.

In my experience synths do not respect note length for pizz samples, harp or percussion. They simply play the whole sample.

What do you hear if you remove any reverb?

Any tips for how to do that? I didn’t intentionally put any on, so I don’t know yet how to take it off haha :slight_smile:

In my experience synths do not respect note length for pizz samples, harp or percussion.

This sounds very plausible, yes, but I was hoping :slight_smile:

Dorico automatically applies reverb. Open the mixer and disable the effect in the reverb channel. See if it sounds any different.

Belated thanks for this. I did try removing added reverb, but it didn’t make any difference - the decay must’ve been part of the sample.

What I actually did was, for the final note of the piece (a pizzicato note), I put the audio into an audio editor after exporting it, and chopped off the unwanted remnant of decay. And for the ones where the pizzicato happened at the same time as other players and the ringing-on was less obvious, I ignored it :slight_smile: