I want to move the hit point to the beat, without moving any other hitpoints. As you can see the hitpoints is all over the place all of a sudden. Even after quantizing.
It worked by using “Audio Warp” and “Free Warp” and move the hitpoints around.
BUT!
Since I´ve moved everything to the right, to time it, the rest gets squeezed in the end and played way to fast, and now the audio-event is out of space.
Is there a way to make the audiopart larger? Tried to drag in the lower right corned, but it could not be done.