Hi!
A bit late to the party…Just my two cents to the original Emulator X3 to HALion thread. Experienced Emulator X2/3 user here.
1. Import to HALion?
Not directly. I have also used Extreme Sample Converter for this, translating to a HALion-compatible format like Kontakt. I am still not sure, which format I will finally use, I have been trying some. I would like to use SFZ, but this is still not supported in HALion 7.
2. A possible solution!
As has been written above citing the manual, HALion 7 can import from hardware E-mu samplers. This is good news, because Emulator X3 can export to EOS/E IV banks.
Just…
- go to FILE menu
- click on Export …
- select EOS bank files
- click on Save.
- DONE!
3. Does it make sense?
ANSWER A: If you only have used the included 12/24 dB LP, HP, BP filters, possibly YES. These filter might be sufficiently simulated by the corresponding HALion filters.
ANSWER B: If you made use of the included morphing filters or you have even created your own filters, then possibly NO. Here the thing…
The Morphing inside Emulator IV hardware and Emulator X is actually filter morphing, meaning, that the filter characteristics are transformed over time rather then sound files. So it´s not sound morphing nor wavetable synthesis. And for the moment there is no other software product with this capability. So, if you want the REAL Emulator X sound inside HALion 7, the best way would be to use Proteus VX with jBridge (or Emulator X3, as it is the only one with native 64 bit support form the Emulator X familiy) and sample it with the HALion - included autosampler.
OFF-TOPIC - 3. Activating/using Emulator X on Windows 10?
First of all, it´s a bit of a PITA, as there is no zoom available for this software, and inside Cubase it does run, but certain windows appear behind the actually visible window, so confusion here is assured. Other than that…
As mentioned before, as the Emulator X activation server is down for a while now, so there is no “legal” way to activate it. It may be considered abandonware though…
A future-proof would be to have a Windows XP PC with Emulator X2 running in stand-alone. Works fine with an E-mu 2x2 MIDI interface as dongle, and should also with certain Creative sound cards. Another copy protection used is Macrovision, which cannot be installed on 64bit systems, hence the recommendation to go for a Windows XP PC.
Well, sorry for the lengthy post.
I hope it is of help to someone.
All the best!