Hitpoint Detection - Create Slices moves audio out of place

My audio track has two lanes.

I double click a piece of audio on one of my lanes, I auto detect hitpoints and click Create Slices. The audio then shifts from its original position to out of time.

Any advice on what I’m doing wrong/is wrong would be greatly appreciated.

cubase 7.5

Anyone?

You’re not doing anything wrong, that what’s it’s supposed to do (see page 350, 7.5 user manual, “Slicing Audio”). Turn off musical timebase, if you don’t want the slices to adjust (cubase is trying to align your slices to the project tempo).

Thanks for the reply; I tried this and it didn’t make any difference. Musical mode off and the pieces went out of place again unfortunately.

What I did find, however, was the ‘Create Events’ option with hitpoints, which is EXACTLY what I’ve been looking for. Woohoo! Allows me to quickly auto-slice audio and quantize it if I want to.

HOWEVER: Can you or anyone else enlighten as to why you would want to’ Create Slices’ instead of just ‘Create Events’; I don’t quite understand the concept behind ‘Create Slices’…