I am trying to make an Xcode project open source. What contents should be comitted, and what can be left out? I am currently using this setup:
# OS X
.DS_Store
# VST3
xcuserdata/
build/VST3/
build/bin/
*.build/
build/build/XCBuildData/
build/build/base.build/
build/build/moduleinfotool.build/
build/build/pluginterfaces.build/
build/build/sdk.build/
build/build/sdk_common.build/
build/build/sdk_hosting.build/
build/build/validator.build/
build/build/vstgui.build/
build/build/vstgui_support.build/
build/build/vstgui_uidescription.build/
build/lib/
Is that excluding too much, or should I include more?
Another problem seems to be to recreate a project that has been generated with the Steinberg Project Generator app, as it has dependencies to local files. So it seems other users need to setup the project from scratch, too, just using the source and asset files?