How do I use separate audio devices for in and out on Mac

I have not been able to find how to have separate devices for audio in/out. My input is a 16 chan mixer and I’d like to use the external headphone jack (Mac Studio) for output. It appears to not allow me to do that. As soon as I switch either input or output then the other one follows suit.

There are two issues I can’t seem to have two different devices and the headphone jack does not “normally” show up as an option. I have seen it appear in some setting in Cubase but it was fleeting.

All other output devices show up but not the headphones which is weird. Ableton Live have no problem finding it, nor does any other application.

Each time I try to follow along on a how-to video I’m stumped with the audio issue which nobody else seems to have had any issue with. (?!?)

I am completely new to Cubase which does not help. I’m really interested in switching during this 60 day window but so far it’s been really hard to find the detail(s) that I’m missing to make it work.

I also have the SSL UF1, UF8 and UC 1. They were easy to get set up and almost identical on Live.

You can only use a single audio device, with Windows.

If you are on a Mac, look up and read about Core Audio. I believe the OS provides ways to aggregate devices into a single driver. You’ll want to have both devices share a common clock if at all possible. Perhaps over SPDIF, wordclock, ADAT, etc.

With Windows, using multiple devices requires special drivers and some way to have the audio devices share a common clock (Word Clock, SPDIF, ADAT, etc). I.E. Some products out there can run multiple devices of specific makes and models and present them all to a DAW in a way that appears to be a single device. I.E. I run a pair of Delta 1010 cards that share a common clock with yet a 3rd SPDIF device that connects to one of the Delta 1010s. Through SPDIF and wordclock, I can make sure all of the devices lock onto the same clock. M-Audio shipped the Delta 1010 series with special drivers that aggregate all compatible Delta models into a single ASIO driver.

If the devices support some kind of clock sharing protocol, but don’t come with compatible drivers or backend to aggregate the devices you could try ASIO4ALL (Windows Only).

ASIO4ALL sets up a backend to convert WDM drivers into something that ASIO hosts can detect and use. In the Advanced settings of ASIO4ALL, there are ways to aggregate multiple devices.

Is it good? That’s all relative to be honest. It depends on the device and the quality of whatever ASIO drivers it ships with. For some of the lower or mid range devices out there, ASIO4ALL along with bog standard Windows Reference drivers is as good or better than the stuff that came with the device; however, for most of the higher end interfaces, it doesn’t come close (latency/stability/etc).

With ASIO4ALL it is possible to aggregate devices that use independent clocks, but be aware you’ll get drift between the two signals. Sometimes that doesn’t matter much (I.E. Temporarily aggregating an INPUT like a USB mic or something), but in others, the longer the project is on the time line, the more it matters, and the clock drift can indeed become ‘noticeable’. You wouldn’t want to do any precision mixes or anything without somehow syncing up the devices.

As for headphone jacks on Laptops…
Those can be pretty weird under any OS. Sometimes they have all sorts of switching logic in them. I.E. Disable if nothing is ‘plugged in’, and instead route audio to internal speakers. Do something yet different if a mono plug is connected, yet something else if a stereo ring-tip sleeve plug is detected, and yet more if a plug has 3 or more rings. It’s also possible that laptops might do strange different things if there is also some kind of BlueTooth audio introduced into the audio matrix. Some might even have sensors to detect signal load/impedance/etc, and change all sorts of things that might or might not show up and work with a given DAW. So, for pro audio, it’s typically best to avoid trying to use built in headphone jacks period. Use a single external audio device, or multiple devices that are ‘designed’ to work together and come with the required drivers to aggregate them.

Thank you, great information!

I probably was not specific enough in my description. I’m on a Mac Studio which is not a laptop and am not trying to aggregate devices, I’m trying to use different devices. One for input and one for output.

Alternatively, I did not understand you. Maybe you mean that it is not possible to use two different devices and therefore I need to aggregate the two into one. Which seems odd but I certainly don’t know all about it. :slight_smile:

OK, it looks like that was what you guys meant - create an aggregate device. Which is the Model 16 + external headphone. (M1 Mac Studio - Headphones jack is how audio goes out to my amp.)

I was now able to see and record audio, and I could hear it as I recorded. Great!

Except when it came to listening to the recording there’s only the waveform showing the sound but no audio out.

And while it playing I’m trying to add another keyboard to the recording, which is pretty straightforward, but unlike the first recording the output volume is really low.

Nothing was changed during all of the above except arming/disarming the tracks.

I’m looping the recording all while looking for the setting I missed which lets me hear the recording but no luck.

What am I missing?

Make sure to turn off input monitor (little speaker icon) to hear playback of audio after recording.

Excellent thanks!

Does Cubase have to stop when it looses focus?

I’d like to be able to leave Cubase and perform other actions without audio stopping. I tried to disable Release Driver when in the background but it checks it back as soon as I leave that screen.

Unchecking release driver in background is what you need

If changing a preference doesn’t save it would maybe suggest you have some kind of permissions issue on your computer. While I would not recommend running Cubase permanently like this, try to run it as admin and see if changing that pref sticks…then see if it holds when you restart Cubase normally.

EDIT - Oh hang on run as admin is a windows thing so forget that. Mac should work with audio from multiple programs without this setting - but could be that whatever else is trying to access audio forces a different sample rate or something.

Hehe, yea Mac is a bit different. :slight_smile:

I should have everything set at the same rate (default 44.1) Here my only option is 44 or 48 so that is easy. I think I turned on the Release during install following some video recommendation.

Try this. Set audio driver to a single device instead of the aggregate. See if it lets you change the release in background setting now.

If it does try reselecting the aggregate…

It may just be a limitation of aggregate devices - It’s not officially spported by Steinberg… can’t you just use the model 16 for output