How to create a constantly fluctuating tempo map?

I have an audio file of an a cappella song, and I’ve edited hitpoints in the sample editor so that only the beats (quarter-notes) are shown. The tempo of the singing is quite uneven so each beat is of a different length. I do not want to quantize or warp the audio. I simply want the bars and beats align with the hitpoints of the audio, so that if I activate the metronome I can hear it clicking on the hitpoints. Is this possible?
I applied Tempo Detection to the audio. When I play back the result, each beat does have a new tempo but they’re totally off from the hitpoints in the audio. My workaround would be to create a new audio track with a percussive click on each hitpoint but I was hoping to use the metronome and have the bar/beat grid of the editor align with the hitpoints.

Yes, like this:

  1. Activate the time warp tool (yellow arrow)
  2. Activate grip (quarter notes)
  3. Click on a quarter note somewhere in the project (red arrow) and move the grid with the warp tool to the left/right until it sits on the beat of your audio
  4. Repeat with other beats that need tweaking

Activate the metronome and press play.

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Oh, I see, thanks! So I have to manually move all the beats? Thankfully there are not an insane amount of them. I started tweaking them and it works.

Yeah, if Tempo Detection fails to do the job it’s time for good old manual tweaking.

Has tempo detection EVER failed? Not that I know of… :upside_down_face: Middlename - perfection!

It’s not that it failed; I just had to remove lots of hitponts to leave only the ones on the beats. But I assumed Cubase could be told to automatically align the bars and beats in the grid with those hitpoints.