Hello
Here is my problem.
I have a score with the timpani that makes a roll for 12 bars, starting with a hit + roll in FFF, making a diminiando up to ppp….
In the score, it’s one hit with a roll + diminuando… so the musician should hit the timpani very strongly and continue the roll making a diminuando until we do not hear it.
In cubase, I cannot diminish the velocity as the velocity is for each new MIDI sound… So as I have the first hit on the score, if I use the « roll sound » for this one single very long note… I have to chose between a loud continuous roll or a very low continuous roll… and this is not relevant.
I am using the iconica opus vst sounds, and I do not have an option to make a diminuando of the roll using the articulations for example (with the silent orange notes)….
So the roll is always loud! When it should diminish.
Or low when it should start hard and loud.
I created a different track for this passage, muting the original track, and using different methods on the new track, to have the effect I need :
I tried to write very short notes (the same one), like hundreds of 1/16th notes repeating to the end (in replacements of the hole notes and 1/2 notes), using the roll sound articulation in Halion… trying to change the attack of each portion of 1/16th note, trying to « hide » the attack of each new 1/16th note, to simulate a continuous roll diminishing sound…
Problem is : it’s not working… I still hear every new hit and it’s horrible… the sound is not diminishing in a continuous way…
So the best solution is maybe to have the Hit+roll on the first sound, than diminish the volume of the roll over all the needed bars.
How to do it? Knowing that all the instruments of my symphony (15 tracks for 15 instruments) are on the same output……
