I found a work around for Cubase 13 graphics problems on my laptop

My fix for my graphics problems is as follows.

  1. Open NVidia Control Panel
  2. Select Manage 3d settings from the left column
  3. Select Program Settings in the middle pane
  4. Click on ADD button
  5. Navigate through your file system to the Cubase 13 executable and select it.
  6. Under select the preferred graphics processor for this program choose
    INTEGRATED GRAPHICS.

I don’t know if this is a fix generally for all users, but it solved my cubase 13 graphics problems on my laptop.

Hope it helps!

5 Likes

Hi JLBrantley, thanks a lot, looks like it works here too.

Erik

Great!
It was maddening for awhile.

Thank you so much for this. It worked here for me too. I tried everything, and was about to write to Steinberg thinking it was a bug in Cubase 13!

Thanks for sharing this!

Tried it. Works, but all it seems to do is bypass using the NVIDIA T500. Doesn’t take the load off the processor and get glitches.

nice, I use AMD integrated Graphics on a Ryzen 9 6900HX and the issues are severe.
I also have 4 screens attached to my mini PC.
I still will test a bit around if there are other things also relevant (RAM and VePro)
For now, moving the editor window f.e. shows me ghost artifacts of the window frame while moving.
Also the main window stays uninsable for a couple of seconds after saving.
Very strange.

Hi, I’m also using iGPU from Ryzen 9 7950X3D and I have a lot of problems with graphics, while the old projects seem to freeze completely!
Have you found any solution so far?
Thank you in advance.

No, but I got the feeling that the issue might be connected with the “dedicated GPU RAM”. (1)

Dedicated RAM is only 1GB and already on top of the mark in my case.
There will be more “shared” RAM (2) available of cause (32GB) but it might be responsible for that.

When I have time I will check how it reacts on using just ONE screen instead of FOUR

update: I set the dedicated RAM in my BIOS to 3GB but the issue still remains.
I presume it has another root. It might be due to the massive amount of VST racks (VePro) I use and Cubase runs some background-calculation. Just an idea.