This has always sort of been a thing in Cubase, does it need to be this way?
edit - just to be clear, once I bounced the gain editing, the waveforms adjusted, so it’s just a thing with having edited gain, still kind of annoying though… because you keep zooming back in to parts you’ve already edited.
Waveforms sort of get squeezed and smushed outwards vertically giving the presentation of a waveform clipping when in reality, it isn’t.
Even using the entire width of my ultra wide,
It must be some sort of contention between screen resolution and Cubendos set waveform resolution… probably not the simplest fix because you’re dealing with so many consumers with so many different resolutions.
Anyone know why? And at what point of zoom does one know when the waveform is an accurate representation?
Could the resolution be a user set variable?
