In the latter, why is there only the first input bus defined in the Audio connections window - Analog1 (mic) - displayed ? I was expecting all the five. Beside this, why are the three group ones labelled with an underscore (used for audio recording of my external instruments) appearing, as there are no physical inputs or outputs used for them ?
These are not rethorical questions : the aim is mainly to be able to see what is happening in all the Input busses/tracks directly from the arrangement view, without having to use the MixConsole. Presently, only the first input bus is appearing.
Thanks for any enlightment about how to manage the Input/Output Channels folder content, as the Operation Manual is of no help, actually…
No, they aren’t, seeing the Visibility>Tracks panel : they are simply not listed in it. OTOH, they are listed in the Visibility>Zones one, but strangely, outside the Input/Output channels folder.
Yes, the underscore at the beginning of the bus name helps me to recognize them as ‘dummy’ busses used strictly for internal Cubase routing. So, actually, it’s the groups that I created that are appearing, here.
The main thing remaining is : how to make appear the four missing input busses in the Input/Output channels folder of the project window and, more generally, how this folder is actually filled in it ? I am able to drag the group named with an underscore (route to ‘No bus’) in it, but I’m not able to make appear the input busses.
Oh, now I remember! This is a bit hacky in Cubase.
In the past, this Input/Output Channels folder was hidden in the Project window. With Cubase 9 (if I’m right, maybe it was 9.5), Steinberg provided some Track Presets for the Output channel. But they were aware of the fact, it’s not really straightforward to show the Input/Output Channels in the Project window. So it was implemented, the Main Mix output always appears in the project window by default (so you can easily apply the provided presets on it).
From Steinberg point of view, it’s not necessary to show the Input/Output Channels in the project window, but in one case. The case is, when you want to automate any parameter of the channel. So the trick to “move” the Input and Output Channels to the Input/Output Channels folder and make them visible in the Project window is to enable and disable Write automation on the channels (in the MixConsole). Then the channel appears even in the Project window (and in the Input/Output Channels folder).
It helped a lot ! Here is the Input/Output channels folder content, after using your suggestion : exactly as I wanted it to be.
And now I also remember that, in old versions in which the Main out channel was hidden (it was long ago, before this folder was exising, circa C5-C6 days), we indeed had to activate the Write automation to make it appear in the project window. Thinking of it, it’s no surprise that the same process has to be done with with all channels that could be part of the I/O channels folder content. Think it would gain to be clearly documented, though…
So, having the inputs visible in the project window, does this also allow us to change the order of the inputs so we can re arrange them in the mixer? That would be very helpful, as I want to add a vst fader to a certain group of inputs (which i can already) but I want to move the vst fader right next to the group of faders I am controlling. Right now, the vst fader gets added at the very end of the input faders.