When Edit mode was created (I am such an old fart that I remember this) it was decided by popular demand to not display the cursor.
Simply because a location cursor is useless at that point.
A black -smaller- cursor appears whenever you move an event to the place where it needs to be placed.
That is your (new) playhead
But most importantly, you don’t sync the event according to something or a place on the timeline, but you sync it with the video.
Edit mode wasn’t designed to work like that permanently, Edit mode was designed to be activated only when events needed to be placed in sync with video, thereby skipping the process of first locating to the right spot/placing the event at that point/verify. Not every SFX has it’s sync point at the first frame of the event, that’s why Edit Mode is meant to place SFX visually in the correct spot in the timeline. When siwtching between the two modes, you can work very quick. Edit Mode never was designed to be used permanently.
Edit Mode was “invented” by Steve Tushar, the Upper Priest of Basehead.
HTH.
Fredo