Hi guys,
I’m a Cubase user getting into game sound design, and I recently discovered Nuendo’s Randomizer plugin. It is exactly what I need to create quick and natural variations in my foley samples.
Unfortunately, I couldn’t find anything similar in Cubase. So I’m wondering is the Randomizer available separately, maybe as a VST? If not, is there a similar feature or plugin that works in Cubase to achieve the same kind of result? Or a third party plugin that can meet the same needs perhaps?
It’s a Nuendo exclusive plugin. I have never ever had used for it in game audio work though. The idea behind it is good but it doesn’t give good or useful results imo, or speed up the workflow.