WHen I activate just like the videos i watched exactly, it misses notes: for eg if i play on the beat 1/4 notes up and down the scale evenly when i get to a C#min chord and hit the c note it wont play any sound or record a note this happens everytime i ran up and down a scale with chords and every time it would miss notes all over the place place
I really want this feature and its driving me nuts that I cant use it, perhaps it’s just a setting somewhere
when i turn the live input off it plays all the notes (even out of key, but never misses a note so its not my keyboard
help please
OK now tried it with scaler 2 and no problem however if I had scaler2 running and put the live input on the other track it affected my scaler 2 it started missing notes until I turned the live input off
even tried a different controller same problem
I got it to work only to find out 30 min later, it stopped, I didn’t change a thing, now I can t get it work again.
Also it plays the wrong note and corrected it in recording but this is useless I cant feel the melody if it sound horrible.
I guess i paid for it but cant use it so I will stick with Scaler2 its works.( as long as I don’t activate live input on any channel)
This is also happening to me. when snap live input is turned on it misses some notes that are not on white keys. Very strange for Cubase to tout this feature yet it does not work correctly.
why would steinberg tout this feature yet it doesn’t work correctly. they even blocked me from adding a screen grab of the problem because am new to the forum. very unethical behavior.
Other daws have this feature for years.
If you could give more specific information it would be helpful- for me it seems to be working fine, but maybe you found a way to expose a bug others have not seen.
Hey guys- no need for multiple posts on the subject. I’ll merge. When a reproduction sequence is posted I’ll give it a try. (as will other users I suppose!)
Well, it depends on what you expect snap live input to do.
@virani. Judging from your example, you expect snap live input to transpose your keyboard by one semitone so that when you’re playing in C major, you get C# major. Obviously (from the results), it doesn’t do that.
What it does is: You still have to play C# major, and any notes outside the scale that you fat-finger will be adjusted so that they belong to C# major.
When using the chord track for live input, I’ve found that I must take extra care with the automatic scales generated, because sometimes they’re not at all what I envisioned, thus locking me out of some degrees of the scale that I would expect to play. In that case, just disable Automatic Scales, and enter your own.
this is just poor implementation from such expensive software. let me not get started on the havoc download assistant has set on my computer also. Dom Sigalas said in his advert for Cubase that it will help snap off keys back to scale. Clearly, it was a lie and Cubase has tens of people online ready to propagate the lie.
The phrase “snap off keys back to scale” is factually correct. Because that’s exactly what it does at the moment.
From what I understand, you want something else. You want to have a “source” scale e.g. C major and a destination scale e.g. G harmonic minor, so that when you play c d e f g a b c, you get g a Bb c d Eb F# g. Am I guessing right? (Or in your example c d e f g a b c all sharps.)
Thanks for the video, I just watched it. The only thing I disagree with is when he is saying that he’s playing “completely random notes”, because he’s not. The piece he’s playing is G minor, the only notes out of scale he plays on the keyboard (as long as it’s shown, at least) are B, which he always plays natural, and cubase transforms into Bb, and a rogue C# that cubase rounds up to D. Other than that 4-5/7 notes he is playing belong to the scale.
Ok, bumping this one to provide a test case where something seems to be amiss.
Create a chord track. Insert one chord per measure as follows:
Bar 1 Cmaj
Bar 2 Db maj
Bar 3 Cmaj
Bar 4 Bbmin
Bar 5 Cmaj
(Automatic scale suggestion should be F Harmonic Minor, at least that’s what I got here.)
Create a MIDI track. Make all necessary connections so that you have sound. Next, activate Live Input:
Resulting mappings
Key pressed - Sound Played
Click me!
C - C
Db - C
D - C
Eb - E
E - E
F - G
F# - G
G - G
Ab - G
A - G
Bb- C
B - C
Resulting mappings
Key pressed - Sound Played
Click me!
C - C
Db - Db
D - Db
Eb - E
E - E F - F
F# - G
G - G
Ab - Ab
A - Ab Bb- Bb
B - C
Resulting mappings
Key pressed - Sound Played
Click me!
C - C
Db - C
D - Db
Eb - E
E - E
F -E
F# - G
G - G
Ab - G
A - Ab
Bb- Bb
B - C
Summary:
Under Chords, everything works as expected.
Under Scales, everything works as expected, but two notes of the scale (the first degree and fourth degree) have a very slim margin of error (only the right key will produce the right sound, no duplicate assignment.)
Under Chords & Scales. Here it looks that something is amiss, and the first degree of the scale is unobtainable, no matter what key is pressed. One would expect that this being Chords & Scales, it would be the most lenient of the three options, but… no.