Key Editor: active MIDI part boundaries no longer visible within Cycle region

Hi everyone,

I’m experiencing a visual issue in the MIDI Key Editor that I can’t seem to fix.

My setup:

  • Project background and Cycle Region have different custom colours
  • A MIDI event that starts at bar 10 and ends at bar 15
  • Cycle range: bar 5 to bar 20

The issue:
When I double-click the MIDI event and open the Key Editor, the editor background used to show three visually distinct zones:

  1. Outside the Cycle
  2. Inside the Cycle but outside the active event
  3. The active event itself (a slightly different shade, making its boundaries immediately visible)

Some time ago, zone 3 stopped being visually distinct from zone 2. Now the active event area looks identical to the Cycle area, so I can no longer tell at a glance where the event starts and ends.

I haven’t knowingly changed any settings. I’ve checked Preferences > User Interface > General Colours (Editor Colours section) and Preferences > Event Display > MIDI (Inactive Note Event Intensity slider), but I haven’t been able to restore the original behaviour.

See the attached screenshot for reference.

Has anyone experienced this? Is there a specific colour setting that controls the background of the active event in the Key Editor?

Thanks in advance!

Sadly yes. Several of us have been complaining about this since day one of the update. They changed the background of the active midi part in the key editor, under the loop-cycle ruler. This has been done on purpose by Steinberg. Martin (one of the mods here) explained that it was a “bug fix” in order to make the coloring/opacity behavior of the key editor match that of the project window. He says that many people had complained and put in bug-fix requests about it. I can NOT understand what that means. I, and others, have asked for clarity on what this “bug” was, because I and at least five other people (and now you!) are having a VERY hard time now, seeing our active midi part within the key editor under the loop cycle ruler.

If you look closely at your image, where your midi part is, you can see that the background is slightly darker where the black keys are on the keyboard. It’s really subtle and hard to see. The only workaround that I have been using is changing the key editor colors to a more midrange-gray, that has the best contrast (fully dark or fully light are the WORST), but this is a weak workaround at best.

If those black-key lines were darker, that would help a lot, but I really prefer that the entire active midi part background be darker overall (like it used to be). I spent several hours updating my GPU driver, checking/deleting settings/preferences, even REINSTALLING CUBASE, thinking the update broke something for me, until I found other posts about the issue, here in this forum.

I hope and pray that Steinberg will roll back this “bug fix,” or at least offer a setting where we can get the old background back, so that we can SEE WHAT WE ARE WORKING ON in the key editor. Because this is not an upgrade, it is terrible. I already struggle with my eyesight, and this definitely did not help.

TL;DR - There’s no fix or setting for this, it’s a change Steinberg made for a perceived “bug fix.”

I see, thank you for the explanation, that makes total sense. I hope they get back to how it used to be, I feel I waste so much more time into trying to figure out where the boundaries of the event are. Fingers crossed

Have a look at my color settings. I can see the differences pretty well.

I think it is a matter of how you setup your Window in regard to Pitch visibility and the scale assistent choices. My picture is pointing to these: