I’m just trying to understand this fundamental structure.
A zone is what holds the core sound (synth or sample). I might have one zone for a snare, or 88 zones for a piano roll.
A layer (this is where I get confused) holds zones. I can use a layer to house similar zones, ex. I have kick, snare, HH - 3 zones all on one layer.
Or I can use layers to stack zones as velocity layers. In this case I have 3 kicks, velocity split (stacked). Each split is a layer? So that kick zone has 3 layers? If all 3 zones have 3 velocity layers in effect, that program has a total of 9 zones?
OR should I consider each set a layer. Kick is layer 1, Snare layer 2, so on.
Please help wrap my head around this, I cannot go further until I understand it. The manual does not a good job of breaking this fundamental structure down.