Logical Editor sounds good… can you explain how to do? (i never used the logical editor)
The point is i want to play live, and don’t care about anything, also it has to send some events to make the whole track “shut up” in the Pitch-Corrector-Chor-Case for example, if just one note is hold…
OK, Cubase should take every note on another channel, and then? (filter out channels with transformer?)
i just can use 5 VSTi with one MIDI-Track (1main + 4 sends…)
or go out of Cubase take 16 monophonic synths use the same LoopBack Input.
and place something that just bypass a defind note (only every 16th for example).
I don’t get it. Most of the synths can be switched between
mono- and polyphonic behaviour. And you should be able to
rebuilt the sound (as most of the synths on the market work substractive
it should be quite easy) and then use Massive, Halion, Retrologue and so on
in polyphonic mode.
For example you want to use: SugarBytes - Cyclop, polyphonic.
Or record a mono-vocal, duplicate it “5” times insert a pitch-corrector in every one.
and now want play all 5, with one Midi-Track, (and if i press just one note, the others has to become muted)
Cubase x64 Win7
So Midi-Track, (logical Editor?) split live notes on 16 differnt Channels.
Midi-Track-Out= loopBack
16x Cyclop on instrument track, with Midi-Filtering. OK I just need to understand the LogicalEdotor or use a “Note2Channel” plugin…?
So now it gets difficult: After “note off” the unsed channels have to be muted, because Pitch-Correcter just bypass, when no note is pressed…
About the Pitch Correct thing.
You can use the Midi Sends for that reason.
Don’t put an effect on 'em, just route the signals
(they act as Midi thrus when you don’t put an effect on 'em).
Because you want waste Physical Ports and wires for this, you can use virtual Midi-Loop-Back-Ports:
there you can send from one Program in another:
For Win: loopMidiloopMIDI | Tobias Erichsen
Mac: i think allready integrated
and create min: as many Ports as voices (+1 if you want to play from a Cubase Midi-Track Out…)
Now it gets easy:
create so many Channels with a Pitch-Correctors+Midi-Gates as voices you want
create for every voice a MidiChannel
now set the inputs of the MidiChannels to youre virtual Midi-Ports (where a Programm spread the notes/Bidule)
set the outputs to the PitchCorrectors+Midi-Gates
and it does no harm if you route Audio on the Pitch Correctors :