I can’t seem to save the changes I make to a file with melodyne if I use it as an audio extension. I literally just changed one event, and another one was changed. The audio of both events came from the same track and afterwards the original audio in the event was gone and replaced with the other one. I dont understand at all what’s going on. But you can still listen to the event once you remove melodyne.
I alsodon’t know how I would work around this:, do I need to deactivate all plugins and then render in place with the entire singal chain, or just render in place dry signal, or will the extension never be included?
The next thing is, I seemingly cant add melodyne with a key command over the menu, the button I assigned to melodyne opens some alternative window and this doesn’t work.
Also if I added melodyne to an event then delete it, cubase doesn’t let me record the track again, says audio dropout. But is fine recording on another track.
There seems to be a major issue. Furthermore events I added melodyne too, randomly will stop playing back audio.
This is so bad I would embarass myself infront of any musician in my studio so I will need to work in another DAW cos I dont see a workaround and actually need melodyne for the song I’m working on right now.
In the meantime I would really appreciate any help to sort out any errors I could have made. Otherwise hoping Steinberg fixes melodyne integration.
This is what I get when I try to make extension (melodyne) permanent:
On a further note, if I watch melodyne tutorials it always seems to work so smooth but for me it’s super laggy.
Perhaps there is something corrupted, if anyone had similar issues.
Edit: I just found out you can use the plugin as an insert instead of an extension and then transfer audio. This has worked so far. Is that supposed to be the way? seems pretty tedious