I never had this problem with cubase 8 under windows 7 - but now under windows 10, with cubase 11, it becomes increasingly difficult to play instruments to click - because the delay in timing between playing a note on my keyboard and the subsequent sound is too long. Outside of Cubase, if I just run say Play Engine - there is no significant latency when I play instruments - inside cubase - the light of MIDI input seems to flash when I press the key - but the sound comes out much later. at least 300-500 ms I would guess. There is nothing active in the processing chain in the mixer which could account for the delay other than the channel being routed to a group before going to the output. However I notice that the problem increases due to the number of audio tracks I have in the mixer.
Assuming this is a simple CPU / Processing issue (although I had just as complex layouts before in Cubase 8 / Win 7) - what can I do to increase the power of the system. Clearly there is no point increasing RAM now to accommodate more instruments, because the system chokes with only 8 instances of Play - but not from RAM or Disk Reading.
So what about processor cores? Or can certain sound cards, like the Apollo range, take over some of the load from multiple audio channels / VST instruments?