Hi, I come from Cubase Pro 13 and I discover the modulators introduced in Cubase 14. I don’t know how to have smooth curves, if it’s a tuning or if it’ a limitation on the trial version? As I saw on video tutorials those curves are smooth as if they were mathematical curves. In my case, this curves produce sound artefacts:
wow, looks like a result of feeding the base curves through some kind of S&H modulator - this definitely wasn’t happening with 14 and for sure it wouldn’t be a limitation of demo version
any chance you’ve tempo automation? or heavy swing? this might be an edge case…
is the problem replicable in a new, clean project?
Thank you for your answer, I tried on a blank project with only one track without any automation and the curves are as on my screen shot.
Well, ok I find the “solution” which is more a bypass as with big project I have to increase the audio buffer size. For LFO, the sound artifact is eared on each buffer size but less ans less audible. Here I work with the 4096 samples for the buffer size: the tuning change the curves behaviour and the sounds artefacts are to much. I cannot use this tuning to have a final good rendering. See pictures:
the best practice I think when I am faced big project / my small Macbook M1 with a lot of sound cuts is to freeze tracks before insertion of modulators (I don’t appreciate to render in place as proposed by Cubase when I try to freeze a track with modulator). After freezing, the Macbook is ok by lowering the buffer size and I can now add modulators on frozen tracks with the nice smooth curves ![]()



