I’ve just started creating a percussion map for a drum set from Garritan JABB3. This particular kit contains a lot of cymbals, and I’m trying to find the best way of including them in my map.
Is there a way to define multiple ride cymbals without using playing techniques? With crash cymbals, Dorico has two options (Crash Cymbal High and Crash Cymbal Low).
I can create multiple rides with the natural technique in the percussion map, but I can’t find a way to map them in the kit editor.
I know that I can use a substitute instrument or playing technique to achieve the same result, just wondering if I’m missing something.