Can I ask what dynamic the saxophones are indicated with in the example?
The saxophone sound sources are identical to those in 5.0.1, but the dynamics have been adjusted to use a higher range of the same instrument. They were previously configured to use a lower dynamic range and didn’t approach the highest dynamics, even at FFF. I’m sure there are further tweaks that can and will be made, but we need to find a middle ground where the instruments fit more than one style. With version 5.0.1, we had many users indicating that the saxophones were too soft. Suppose this audio example was notated PPP-PP-P. In that case, I agree they sound too skewed towards high dynamics in 5.1, but they may still be too soft in 5.0.1, and need some middle ground. Even if we implement that middle ground, there’s a real chance you will still prefer 5.0.1 because it’s your frame of reference for this music.
Analogously, many users pointed out that the 5.0.1 strings were overly hyped to be realistic, a consequence of us processing the sound to make it more broadband. When version 5.1 was updated to produce a rawer and less hyped string sound, a fair number of users, accustomed to the hyped sound, at least for the pieces they currently work on, considered it muffled, despite NP 5.1’s strings being brighter than most live string recordings. It’s not a simple problem with a simple answer.
We can, nevertheless, not rush changes. Every time we release an update, many users report that the previous version was superior, and this has been the case since version 1.0. It’s not because our software has worsened with every release, but rather that one’s ears tune-in to a particular problem with a sound, while becoming accustomed to other issues that are subconsciously overlooked. It’s a human limitation that I suffer equally from and try to be aware of. The saxophones have fluctuated in brightness over the years in response to user feedback, pushing the sound either way.
I also want to emphasize that the primary goal of our software is to help users achieve better scores by assisting with balance, articulation, and expectation. We could easily play every note with perfect tuning, timing, and perfectly executed instantaneous attacks, but it would be less helpful since it doesn’t reveal a score’s weaknesses. If the music doesn’t tolerate minor performance discrepancies, it may be difficult or unplayable by live performers, which is an aspect we want our software to showcase. If an instrument is difficult to play in tune or attack cleanly, those are precisely the features we will include, even if a top player can mitigate the problem with enough practice, at least during exposed passages.
It’s also not a problem for us to provide 5.0.1 installers to those preferring that version.