I have Nuendo 13 and the upgrade pricing right now to 14 and getting 15 for free is very enticing.
But I still don’t understand how is it that ten years after Dolby Atmos has become widespread, and almost every DAW comes with support for it, we still (I think) don’t have a DAW that can render a simple MP4 with an Atmos track that you can playback in your home theater, not an ADF BWF or whatever master file that works very nicely if you’re a professional sound engineer and send it to Netflix or whatever, but if you want to simply render your Dolby Atmos project and render it to a file that will be playable as such, you need to either spend 300 bucks in the Dolby Atmos Renderer, or upload the master to AWS and go through a very un-intuitive workflow to get an Atmos file that your receiver will interpret as such.
So how’s the Nuendo 15 situation regarding this? Are you able to finally output a file that you can play on any device connected to the receiver and will be decoded as Dolby Atmos, or is it still the ADF WAV file?
And by the way, if that’s still the case, Steinberg really needs to change the wording, because one is called Dolby Atmos Renderer (I think that’s the one from Dolby that allows you to render an MP4 and costs $300), and the Renderer for Dolby Atmos (I think that’s the one that comes with Cubase and Nuendo, with no MP4 support). Both names are practically the same.
But what really gets to me is that there was a way to author that master file to a WAV that was playable and interpreted as Dolby Atmos. I did it myself about four years ago before I even knew Cubase, when I was playing around in Logic Pro X and the first “Spatial” demo projects started coming with it. Logic also doesn’t have an MP4 renderer, but the WAV master file you created back then, was properly read by the receiver as Dolby Atmos with all the objects and channels in place.
Then about a month later, I think Dolby caught wind of it, and forced Apple to release an update, so after that, the same exact project, when rendering the master WAV, only played garbage when played through an Atmos receiver. What a surprise.