It’s probably my setup but in roughly 60 mixdowns I’ll get one bounce that contains a glitchy artefact, causing me to render it again. This happened on Cubase 6 and Nuendo 8, both on an I5 processor laptop and pc. The pc has 32 gigs of ram. It makes no difference choosing a realtime bounce or not. Does anyone else experience this? It’s annoying as I have to doublecheck every bounce carefully. Everytime I do a bounce I’m already doing both a realtime and non realtime bounce so that I have two versions just in case of the aforementioned happening.