Two oddities I found while testing out the Dolby Atmos internal renderer:
In this photo, track 2 (Synth) is routed as an object and playing back (and is the only thing playing). The mix console is not showing any levels on that track, yet you can see the levels in the MulipPanner and the buses.
In this photo, an object is playing back through 13 and 14 through the renderer, but the 2nd indicator light at the top of the MultiPanner (where it says “Renderer”) is red. Shouldn’t it be green?