Official 3rd Party Plugin Issue Thread

Hi all, really sorry to see that you’re suffering from this VST3 problem with our Oxford Dynamics! I hope you’re OK using VST2 for now?

We fixed the VST3 bug some time ago, and it’ll be included in our iLok Cloud release early next year. stingray is on our beta team, so has some unreleased builds :wink:

Thanks sonnox and stingray. Good to know.

And I get the same result with these plugins in DDMF Metaplugin, which is similar to Patchwork. In Wavelab, Metaplugin and Patchwork make these problem plugins work ok. Which I guess makes sense because they’re different plugin hosts than Wavelab, probably more similar to how Cubase sees the plugins, but I’m just guessing. But I would imagine that many of the problem plugins in this thread probably run fine within Metaplugin and Patchwork in Wavelab.

But it’s also interesting and a good sign that Acustica and Sonnox both have or will have fixes on their end for the issues with their plugins in Wavelab.

Seen a couple of references to this one:
At this insertion point, the plug-in cannot accept the number of input channels
but no solutions.
I’m getting it with Waves JJP-vocals Mono/Stereo, CLA-vocals Mono/Stereo… in fact, several Waves plugins at random, when Mono/Stereo selected; seems that if I select the exclusively stereo option, this does not occur

I don’t use Waves very often in WaveLab anymore. The last issue I remember which I believe is resolved was the disappearing cursor.

I think it is time to get this plug-in problem solved once and for all. This has been going on way too long. WL should work with a majority of plug-ins not just those from the three suppliers you mentioned.

Eventide Octavox - VST 3 version renders with the plugin only engaging towards the end of the bounce. VST2 version seems to work fine.

Slate Digital Virtual Mix Rack

On Windows, WaveLab 12.0.0 does not successfully scan or load the current version of Slate Digital Virtual Mix Rack (version 2023.11.08-4f428115a8).

Scanning of the plugin hangs, and even if “Wait” is selected numerous times, the plugin is never scanned successfully.

DMG Equilibrium, Essence, and Multiply are not being recognized as valid x64 vst3 plugins in WL12. I reinstalled their most current versions, they show up in native m1 PT Ultimate, they showed up in WL11. Thoughts?

PT Prefs shows them as “Universal” builds, not x64.

Thank you,
MG

@Mark_Galup - Windows or Mac?

DMG Equilibrium, Essence and Multiply x64 VST3 all working in WaveLab 12 here on Windows.

If you haven’t already done this, try looking in the “Ignored Plug-ins” list in Preferences > Plug-ins. If the DMG plugins are listed there, click to highlight them and WaveLab will rescan on next application start.

I’ve found that manually deleting the plugin-registery-arm file in the Preferences folder helps clear up issues of plugins not appearing, even after doing a rescan.

And also, I’m not sure if DMG changed this but in the recent past, the full Apple Silicon native versions were only in the DMG bundle installer, and not the individual downloads for some reason.

I am on Mac. Thank you for this - I hadn’t realized the Ignored Plugins list was not the same as the Do Not Load plugins list on the first tab. Forced a rescan and they’re now loading as expected.

Case closed.

Best,
MG

Slate Digital have an unreleased version 2023.11.16-883cc29 which resolves this issue with WaveLab. Contact Slate Digital Support here and they can provide you with the update directly.