I am experiencing some strange behavior with percussion instruments and their velocities which are driven from the dynamics, with or without a Percussion Map. If I start a new project and load only a tambourine everything is working as expected - The velocity lane is being driven by the dynamics. In the project from the attached diagnostic report, the velocities are not changing according to the different dynamics. I wonder if you can see why that is?..This is even without using a percussion map, which doesn’t seem to matter, but even using a map, it still doesn’t work - It starts off working when I initially start building my template, but then after adding several more instruments, it seems to break this dynamic/velocity relationship in the percussion
Dorico Diagnostics.zip (2.0 MB)
. The other strange thing in this project is that even though I have the ‘Silence’ template selected, if I add a tambourine, it boots up Halion!
I am using Dorico 4.3
I’ve attached a diagnostic report.
here’s a cut down project file - Try creating a new percussion instrument, punch in 4 crotchets, put different dynamics on different notes and you will see that the dynamics are not driving the velocities.
Template 11-16-22 - 4.dorico (703.2 KB)
Mac OS 12.6