Percussion Mapping: Is it me or Dorico or Halion?

I needed a Surdo and I needed a CuÍca…

and I found such good ones right in Halion Sonic SE!

But… the percussion map in Dorico did only contain a few of those instruments.

Okay, good exercise to create new entries, so began my brave journey.

And here it ends. I am at the edge of a nervous breakdown and realizing how much time I lost in this search makes things even worse.

  1. The Surdo mapping kept playing the wrong midi notes, despite I did everything right. All of a sudden it went well, but I can not rethink or reconstruct what changed things for the better. I can only recall that I deleted the Surdo and afterwards put it back… whatever; advance to the Cuíca then.
  2. Here are some pictures of the set up:

Same problem however, without any miracles this time. No matter how I try and rename and remap and delete and re-enter… the written notes keep triggering wrong midi notes. I even created a separate perc. map for this, in which there simply ARE no alternative triggers. But Halion just keeps producing the wrong midi notes. Even when I try to play with the «transposition» in Sonic 7; sounds change, but still the wrong sounds and there is absolutely NO way to get G5 and G#5

This is really over my head. What am I doing wrong? Is it me or is there something erratic going on in the software?

If anyone wants to take a look, file is here too.
Samba des Diables.dorico (2.4 MB)

I changed the note mapping from G5-G#5 to G6-G#6.

Hope that helps.

Samba des Diables v2.dorico (2.4 MB)

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Hi @WimLas, @DanielMuzMurray gave you your solution, meanwhile.

Just to clarify: this issue happens because there is an inconsistency on how Dorico considers the middle C differently than Halion Sonic:

Dorico middle C is C4 by default (you can change it in the Preferences)
Halion Sonic’s middle C is is C3 (and it is not changeable FWIK):

So you can change this in Dorico preferences globally (and the good thing is that the existing Percussion Maps will adapt to it), or you add an octave to the slots positioning, when you create Percussion Maps for Halion Sonic.

See this post for more reference:

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Thanks !!

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