There is a very annoying playback issue, particularly when using the “Play Selection Range” key command.
e.g. If you have to Kick Audio samples one right after the other and play the first sample using this command, it will play a snippet of the following sample, even though the second sample isn’t selected.
- Create empty project.
- Add a short sample(Kick works best) and duplicated.
- Select the first sample and then use the “Play Selection Range” key command.
- You will hear a bit of the 2nd Sample when it plays the range of the 1st Sample.
The issue gets worse or less depending on the selected ASIO-Guard Level, but regardless it is inevitable. I don’t think this is normal behavior for the
key command function.
Also, when I have a semi-large project and solo an Audio Track, it sometimes doesn’t play the audio event instantly or it skips 1/2 a second when playing(starting) from a selected event. Could this be related to the above…? I think that ASIO Guard could be causing some issue in certain playback areas in Cubase.
I would appreciate any help.