I have a passage where the leaders of the violin 1, violin 2 and viola sections play four bars of continuous 16th lines/arpeggios (88bpm). Somehow it seems that most of the time when I playback they are not together… I tried to undo any “humanizing” playback options but they still won’t listen to each other…
What sound files are you using?
Are some players assigned sounds with a different length of attack that others?
(Some sounds, especially strings, have a faster attach than others, designed for a more subtle entry.)
If you played the music in using your MIDI keyboard in real-time, or if you imported the music as a MIDI file, then the original timing nuances of the performance will be preserved, and that might cause the instruments not to sound together. You can remove these overrides.
Thank you. I don’t use a MIDI keyboard and I haven’t imported the music as a MIDI file but I did remove the overrides for that passage and I still have the same problem. I also tried copy pasting the passage into other instruments and it’s the same problem.
I just tried to attach a file that I created where you could see only the concerned passage but it tells me that the extension is not valid? It’s a dorico file. Anaways, here is the file if it’s of any use…
I tried out your score including slowing it right down to less than 20% of the original tempo. Everything looks (in PLAY mode) and sounds perfectly synchronised using NotePerformer. So the problem must lie elsewhere. I assume that you don’t commonly have issue like this which could point to latency issues — it’s just in this particular passage?
I think this must come down to a psychoacoustic effect of NotePerformer’s interpretation of this passage, since all of the notes appear synchronised to me. I switched your project to play back via HALion Sonic SE and the default playback template, and it sounds very different, but certainly together.