Possibility to trigger ADSR on midi notes with new modulators?

Hi,

currently it is not possible to trigger modulators with midi notes on another track, am i right?

And i cannot make the midi trigger (on its own track) work. It keeps free running. Option to sync to project start works fine. Someone else experiencing this issue?

Thank you,

Robbie

Four of the six modulators can react to MIDI: Shaper, LFO, Step Modulator and ModScript.
The MIDI must be on another track. That track needs to be routed to the modulator.
Shaper only works if One Shot is chosen.
The ModScripter requires a script that utilizes MIDI input.

Can you post a screenshot of how far you got?

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This is quite a peculiar design choice.
Do you know why it was implemented like this?

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Many thanks!!

Agree, it could be called ā€˜midi sidechainā€™ and routed just like sidechains. They could even popup midi tracks in de sidechain source list.

But hey, i can leave bitwig for the most part now:-p. Cubase is getting fun!

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Exactly! If you select MIDI as a trigger by default it should listen to the track it sits on, and when sidechain is enabled it should allow to choose a different MIDI track.

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Of course I donā€™t know, but we can do a little Sherlock Holmes, canā€™t we?

You may or may not have come to realize that Modulators are in fact a special kind of VST plugin. Like other VST plugins they can interact only on the channel that they are loaded into.
Like other VST plugins, that enable a control mechanism via MIDI like Loopmash FX or MIDI Gate, you load them onto the desired channel and then create a MIDI track, that is routed to the plugin, to control them.
If you will that IS the side-chain. The modulators are using the same concept that has been around in Cubase for many years now.

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Thatā€™s a fair point.

But perhaps they couldā€™ve designed modulators like the type of VST plugins that produce MIDI, i.e. are placed at the top of the plugin chain BEFORE instrument plugins?

Since modulator plugins are ā€œinvisibleā€ from the user point of view, Cubase could cleverly place them either before or after an instrument plugin, depending if the user chose a MIDI or audio as a trigger respectively.

Even better, Cubase could - like Bitwig - allow the MIDI to flow throughout the device chain and not ā€œdisappearā€ after instrument plugin, which would then allow for modulator placed after instrument to control instrumentā€™s parameters in response to MIDI, minus the delay equal to the audio buffer.

Modulators in v14 are definitely a very good first attempt, though.