I have composed and recorded a lot of music without metronome click. Can Cubase analyze these midis and quantize them in a right way? Perhaps using AI in the future?
Hi,
Yes, Cubase can quantise them. It doesn’t need AI.
But maybe you are rather searching for the Tempo Detection function, which is also available in Cubase.
It depends on how you did this.
I sometimes compose freely (without a click track) to capture a human tempo, but I have never managed to get the tempo from Tempo Detection. How did you compose the music, it is one instrument or many?
Can’t comment on the AI part of your question.
I have composed those tunes without click with variable tempo using several instruments/ midi tracks. I haven’t had time to study Tempo detection. Does it work with midi tracks? I have hundreds of these tunes and it would take a lot of time to play them again with click to make score for example.
I see.
Tempo detection works very well with drums. I tried it with other instruments without success.
If your songs have drums, it would be easy to use the tempo feature.
If they are not too defined, ie with strings on rubato, then you’ll have very small chances of tempo detection working.
No drums in those tunes. Should i first render those midis to audio track and then make Tempo detection to this audio track? And somehow with this process also midi tracks would move to click? I’m not able to play with Cubase for a couple of days.
OK, I hear you.
Any percussive instruments? Or perhaps a strummed guitar? Anything to feed a tempo to Cubase would be helpful.
Tunes are midi only. Tempo can be traced from lefthand simple piano playing. Tunes are mainly 4/4 and 3/4. This should be quite easy task for Cubase to fix, but I don’t know how. Of coarse I can play them again with click but if there is a faster way to do it it would be nice.
So , I gave it a shot with just MIDI and it was a total fail. I hope others here might know how to do this easier.
I had to match a song once and I used the drums to calculate the tempo. Cubase did a decent job, BUT, I had to do a fair bit of tweaking.
I hope someone else will have an easier way of doing this, but the way I work is that, if I feel I have something I need to lay down , but the click track is killing it, I write freely (one instrument only though). I then switch time base from Musical to Linear (it’s the little clock sign on the channel, it toggles the two).
I then create a tempo track and match the tempo to what I wrote by using the ‘time warp/warp grid’ function. It sounds laborious, but it isn’t really, I have come to work quite fast this way.
But,
The way you describe it, would mean that you would have to switch all channels to Linear Mode and fix the tempo manually to fit the tempo of your song/performance, sorry to not give you better news.
This has been also discussed here: How to make a tempo map of a MIDI track? - Cubase - Steinberg Forums
As you can see, the function is not working well.
If I’m not mistaken, I think, Logic is very good at tempo detection. If you own Logic or know anyone who owns Logic, you could export a track that can feed a tempo to the program, export MIDI from Logic, open MIDI in Cubase on a new session, export the tempo and then import the tempo to your song.
Sorry I couldn’t help any further, perhaps someone else here can give you advice on how to do this easier.
Thank you very much @somecomposer for this information. I will try these when I get back home.
I had now possibility to test Tempo Detection and seems to work fine to my simple tunes. I choose main midi track, analyze tempo detection, remove tempo changes. Then I change the signature from 1/4 to 4/4, a little bit quantization and editing and there it is: beautiful midi played with click. Thank you very much!
Great!!