I’m getting into mixing for dolby atmos and I have a couple of questions. I would very much appreciate advice and help from more seasoned users.
I setup a basic project with a 7.1.4 output channel, standard bed group channel and a couple instrument channels routed as objects.
My first question is: What is the correct way to monitor the atmos mix using headphones (binaural)? Should the renderer be set to Downmix=7.1.4 and in the control room the stereo downmix preset be used? Or should the renderer be set to downmix=binaural and the control room preset stereo be used? I monitored the output of the renderer set to binaural directly (without control room) and it sounds quite differently from when monitoring through the control (with stereo preset) and the renderer set to 7.1.4.
Second: I get that most instruments should be sent as objects to the renderer. Are beds (for music mixes) mostly used for reverbs/delays? Bonus question: Do you have links to a more profound explanation of beds vs objects in music mixes?
Third question: I do work quite a bit with Ambisonic recordings. What is the best way to import these recordings into the mix? Should they be converted to 7.1.4. mixes first and then sent to the standard bed?
Fourth question: I have projects mixed in ambisonics. Is there a way to convert these mixes to dolby atmos directly?
Finally: Is there a list which plugins in Nuendo support which channel configuration? Some plugins such as “Compressor” seem to support dolby atmos, others such as “Frequency” only seem to support stereo configuration.
Thanks a lot for your help, it’s much appreciated!