Hi all,
I’ve been searching the Forums but haven’t found what I was looking for (If I searched not well enough and if that topic has been discussed before, then a thousand times sorry about that, I would be pleased if you linked me to the topic so I can read the replies there instead, thank you ).
Well, I’m a Cubase 6.5 user and thinking to upgrade to C9. My system is years old (Intel Core I7 first generation, 16GB Ram, Win7 64bit, no SSDs). Good enough for most plugs for me. But not for all I guess (EWQL Hollywood or u-he Diva is out of the question, I guess?)
So my question is: Is there a possibility to just reduce the sample rate, bit depth and set stereo to mono, to free up lots of system/CPU/RAM resources for Cubase, without having to upgrade the complete system just for CPU-RAM-hungry plugins? That makes sense to me, but I am not sure if any Cubase version after 6.5 has such a feature implemented already?
For example, I’ve been using Fasttracker 2 (a music tracker software for DOS) back in the days with a 486 computer. There you could just reduce your Soundblaster settings to, say, 22khz, 8bit, Mono, to free up a LOT of resources to mix 32 (max) software channels in realtime, without buying a new Pentium system or whatever. That was absolutely fantastic back then! Because you could playback and edit your Module in a lower audio quality, and then render/outbounce the finished track in 44khz,16bit, Stereo - so yes it worked just perfectly even without a Pentium computer.
Nowadays, soundcards or audio interfaces do not even offer anything lower than 44/48khz, 16bit, Stereo, as this is of course just nowadays audio standard. It’s like a verbal middlefinger like: “Oh, you got a slow system there?! Ah-boo-hoohoo. If you want more resources, go buy a completely new computer, sucker”!
In older EWQL Play versions, you could indeed set the audio quality to I think low, medium, high, to free up the CPU load. Worked great! In newer Play versions, no such possibilty anymore. Why don’t Plugin vendors at least release a mono-version of their plugins or something?
I’m no programmer, but I’m trying to answer myself: I don’t know if reducing the audio quality of your soundcard makes any sense on modern systems. I mean, it could be the case that the CPU has to mix all midi, audio and instrument channels anyway in Cubase beforehand, before giving the signal to the soundcard, so setting your modern soundcard to a lower quality, would NOT free up any CPU resources whatsoever? Could that be? But why did it work in DOS times with Soundblaster and trackersoftware then? That old EWQL-Play-Version proofed that it works - that is because it was done before the channel-mixing. So it would have to be an internal plugin or even Cubase-setting, and has nothing to do with the soundcard unlike in DOS-times?
It would be fantastic if there’s a way to tell Cubase that it just has to mix in mono, or 22khz, or 8bit, so you can use your extremely CPU-hungry plugins in realtime, and then outbounce your tune in high quality without the need to freeze tracks, or to buy a new computer (Yeah, I’m repeating myself, sorry. )
Thanks for your replies and feedback!
Cheers,
Rapture