Thanks for the replies.
I worked out a simpler solution, which is to create FX busses and use Sends from the VST and instrument channels at 0.00 by creating these “fake” outputs, which I think was referred to in the KB article.
While not as elegant a solution as I’d like, it does work but means I have one heck of a complex project all for the sake of having “hardware” channels but due to the MixConsole being such a dogs’ breakfast at best and unusable at worst (hint click F3 twice) I’m glad I went down this path.
I have UAD and don’t have any recording requirements other than MIDI, so this situation works very well but of course if I want to use synthesizers, then I will have to route back into Cubase at some stage however when I tested it I got phase cancellation problems and I’m wondering if that’s because there was no panning in Scope Environment but have not tested since.
Thanks again for the replies.