When going analog, I use a dither to reduce to 24-bit before going analog.
Whether I use analog gear or stay all digital, I render the fully processed version to 64-bit float (at the native/high sample rate) to lock in all the processing and a new montage is created. Then, it’s easy to render 24-bit/high sample rate WAVs, or 16-bit/44.1k WAV, DDP etc. by having a dither plug-in running live on that otherwise processed version. The dither should be last and after any sample rate conversions etc.
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Thank you.
You solved my issue.
So after recording analog it comes back 24 bit Ill or use Rx to upsample it back to 64 bit ( before a new in the box session 2nd part ) or I’ll render it directly in wave lab. But I assume using RX after capturing the analog will be the fastest safest way.
There is no need to change it to 64-bit after capturing it. Any digital processing after the capture will result in 32 or 64-bit float audio.
Please cheek the bit-depth meter in WaveLab to see what I mean. It will help you.
Also, Goodhertz Good Dither has an internal bit-depth meter and an upcoming update will have a slight improvement in this area.
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I See.
So after I capture all the tracks, which I used a Digital Eq before going analog ( Clip effect) I capture it in 24.
Now when I open a new album master 96k the files are 24 bit but as soon as I work on them its 32/64 float audio.
I don’t need to change.
Ok cool thank you
Btw
I follow the both amazing videos you did. on Analog and also on the Album mastering etc
I hope you’ll do one day another video showing the full process-the capturing analog and then the digital , just for the flow.
Cheers