Saving times - how big is an instrument track?


Some instruments make the saving times increase a lot.

For instance, Metropolis Ark with Sine Player in an instrument track loads and saves in no time. However, Native Instruments Action Strikes in Kontakt Player takes a lot (several seconds per instance) to save and load. I think this is due to the size of the instrument track itself.

Can we know beforehand this kind of information about the tracks? It would be very useful for optimizing purposes :slight_smile:

Action Strikaz is a 3 GB library so yeah it is gonna take some time to load it