I’m having trouble making VST2 plugins recognized by Ableton Live with the latest sdk (3.6.7) on macOS 10.12.
I try to compile the “again” target, which if I understand right should work as VST2.
Here is the build procedure I use:
- Download and extract VST3 SDK from Steinberg developer webpage
- cd VST_SDK/
- cd VST3_SDK/
- In CMakeLists.txt, set "SMTG_CREATE_VST2_VERSION "Use VST2 to ON
- mkdir generated
- cd generated/
- cmake … -G Xcode
- Build again target from Xcode
- In folder ./VST3/Debug rename again.vst3 to again.vst
The plugin is getting scanned by Live, but then it doesn’t appear in the VST plugins list.
If I put a breakpoint in the “createEffectInstance” method from againentry_vst2.cpp, it does not get triggered during the scan.
So, am I missing something, or is this a bug ?