So I love the new multitrack drum quantize hitpoints ability cubase 6 introduces. when they’re usable they’re very helpful and i’m thankful for them. That said there’s some abilities i seem to have lost from cubase 5, i’ll list these in order of importance.
When I press “X” to crossfade is there anyway to make this behave the like crossfade button with the X key or with a keycommand/macro? this is a serious show stopper for me when i have to go in a do parts by hand that are too complex to get done with the hitpoints method. I used to be able to do this fine in cubase 5.52 and all earlier versions by saving that type of crossfade as the default but now it’s crossfading through the middle of my drum hits instead of before them no matter what i try unless i open the “quantize panel” and press crossfade, in which case it works how I always want crossfades to work. i guess i’m just asking…is there a way to make that type of crossfade into a key command, because it’s driving me nuts. I can’t find a way to do it in “key commands” to save my life.
I sometimes need to go in and move individual drums and quantize them(say when a kick and hi hat are off). However pressing quantize just moves the sliced part to the original hitpoint location. Is there a quick and simple method to have it quantize to the slices and ignore the hitpoints, or better yet quickly remove the hitpoint tabs from just that spot? this is also driving me nuts as i have found no quick way to do this at all.
am i crazy or is the quantize function crazy at times when selecting individual objects. sometimes i’ll press Q while it’s right next to the beat and it will go nuts and move it all the way to the next beat or the one before. I have to instead turn snap on and drag it to the beat which isn’t the end of the world but very strange behavior that never existed before in 5.52 or earlier.
The “delete overlaps” function in preferences seems to not work anymore. i can live without this but it’s kind of odd/annoying. it just lets things overlap anyway.
ANY help seriously appreciated as i’m knee deep in this project that I’ve got 10 complex songs left to quantize.