If you use Control Room and put Sonarworks on an Insert there instead of on Stereo Out (where I assume you have it now) this becomes a non-issue. Then Sonarworks will only process what you are listening to, never what you are Rendering.
The problem here is that I’m sure I’d forget Sonarworks Reference is a CR plugin (out-of-sight, out-of-mind), and I’d end up mixing/mastering through it at times. Yes, I realize that sounds lame, but when I’m in the zone I forget things like this. And that’s why I’d prefer Reference to tell me, “hey, idiot, turn me off before you bounce down that mix!”
according to your screen shot, you are in Meter tab (right Zone) there no possibility to see CR inserts.
You need to switch (on the top of right zone) to CR tab, then, in new window, go to bottom and look for Inserts
However my problem is not that I don’t know where the CR inserts are located, I do, but rather that I’m not able to access the CR functionality shown in the image I posted – which reflects my preferred work-flow – while also being able to see which CR plugins I have.
It would be nice if Cubase were modular and we could customize the Right Zone with the modules that we want/need. This would solve my problem because I could keep the items I currently use in the Right Zone (including some of the CR and the big meter) while adding a view of the CR plugins.
To ensure good mix translation across as many devices as possible (home stereos, car radios, mobile phones, etc.) I routinely test my mixes out on a really cheap ($10) pair of speakers to make sure that low-frequency components like the bass and kick drums will be audible on mobile phones. And since I don’t have room correction for these speakers, I switch Reference off. And ditto for cheap headphones that Sonarworks does not supply profiles for.
In fact, since my workflow involves constantly switching back and forth between different monitors/headphones, Reference is actually off most of the time. I only engage it toward the end to hear what my mix ‘really’ sounds like. Having done this for a while now, I’m usually very close and only have to make a few minor tweaks here and there. Constaly switching Reference on/off would slow down the process considerably.
But the Inserts in Control Room are on a speaker by speaker basis. So if you have 2 sets of lower quality speakers plus your studio monitors, if you put the room correction on the studio monitors then you will only hear it when listening to those monitors. No need to turn Sonarworks on and off unless you want to hear those monitors without it.
Thanks for taking the time to explain everything. I just read the sections on Monitor Channels in the Cubase manual to make sure that I’m not missing something, and from what I read I don’t think that feature would help me given my monitoring setup, as described below.
RME UCX analog chs 1,2 > Mackie Big Knob Passive (see below)
RME UCX analog chs 3,4 > A pair of headphones in the ‘live room’ that a performer wears to hear the mix while singing/playing
RME UCX analog chs 5,6 > hard-wired to a dBx patchbay to facilitate patching in external gear like my RNC1773
RME UCX analog chs 7,8 > A pair of ‘control room’ headphones that I use (instead of the Genelecs) for close monitoring, or at night when my wife’s asleep
Chs 1,2 go directly to the Mackie Big Knob which is used to:
provide a physical knob to control the level of whatever I’m listening to
bifurcate the output to several monitoring options via a (passive!) Kramer speaker selector.
The Kramer selector, in turn, allows me to switch between two main monitoring paths: ‘pro’ and ‘consumer’.
In the pro path (enabled by pushing the “A” source select button on the Mackie Big Knob), the output from chs 1,2 is routed to the Kramer selector which allows me to listen through one of the following: 1) Genelecs 8030Cs (which I use most of the time); 2) a pair of 8" Event monitors (which have better bass response than the 8030Cs); 3a) a single Auratone MixCube (on the left channel) used to check mono compatibility (in conjunction with either the Mackie Big Knob mono button, or the one in the Cubase CR), 3b) an old Peavey bass amp (on the right channel) used to check the low, low-end; and 4) my ART headphone distribution amp which has six pairs of headphones ranging from absolute garbage to my best set.
In the consumer path (enabled by pushing the “B” source select button on the Mackie Big Knob), I have those cheap stereo spkrs I mentioned in the previous post as well as an old set of Logitech computer speakers that have the magical quality of making all my mixes sound awful until they’re mixed ‘right’.
I realize this setup sounds very complicated, but it evolved over the years, in part, because I frequently switch monitors when trying to solve problems like making an elec bass equally audible on both small and large speakers. What I like about it is that everything I described is controlled by physical buttons that I can push quickly without having to stop and constantly click buttons on the screen.
Given this setup, I don’t think the Cubase Monitor Channel feature would be useful. But maybe I’m wrong.
Thanks for reaching out! Yes, looks like this feature isn’t supported on Cubase 10.5. This feature is only supported if the DAW is able to notify plugins about rendering that is going to happen. I agree that it seems weird that the newer update doesn’t support this feature but it seems so as we haven’t changed anything on our end. I am not a Cubase user myself but I’ve heard good things about Cubase’s Control Room where you wouldn’t have to bypass the plugin at all. I’d suggest trying that out if you haven’t already and in the meantime, I will add a task for our developers to look into why Cubase 10.5 isn’t communicating with Reference plugin as the last ones did.