Yes, we’re saying the same thing now. Probably just a “translation” thing, but that’s very different than “all users who are eligible to receive the 40% discount for purchasing SL11.” People who have purchased and activated SL11 Pro are a very different group of people than those eligible to receive the discount for purchase in the first place.
This is why I was actually asking if I could wait with activating my already bought (by using the 40% voucher) SL11 because I don’t need it right now, so I would activate it later and get SL12 then.
It’s doesn’t matter .
You can activate it right now and still coming to get SL12 grace period voucher when it’s been released
Because grace period is already started
And this works for everyone
New user who bought and activated retail SL11
Or they older who have updates or upgrades
Start line was started 20.06.2025 / 18:35 Pm. in Eu.
So don’t be afraid
Last year I purchased SL10 in early May after trialling from Jan-Mar.
I used SL for a week and then not again until mid July 2024.
That’s when I started to frequent this forum because I was hoping to acquire SL11 for less than full price all over again. Several of us had purchased just before the grace period…and there are still year old threads on this forum about this.
In my case, Steinberg offered up a reasonable upgrade discount to current SL10 users which was essentially 70euros. I can’t find what I paid for my SL10 license …I think it was 279euros…nevertheless, I paid full or nearly full price and then immediately thereafter had to pony up another 70euro, IIRC. I’m pretty sure that’s what happened, but not 100%.
That said, if grace period currently applies, looks like any SL11 purchases from that date should get the free upgrade
I needed SL10 last year when I bought it…the starts just didn’t align for me last year And SL is well worth the extra cost for me, personally
I’m not a big user of the Unmix Song feature, but its improvements may come in handy in some cases. Still, the Unmix Instrument and Soundtrack feature looks way more interesting to me.
Live adjustable selections, awesome, finally!
AI based voice restoration is probably something I will never use, but speaking of restoration … @Robin_Lobel Do you know of any ongoing work in the field, or have thoughts for SpectraLayers for general/instrumental audio restoration? I would love to have a capable tool to “fix” some badly encoded music files - like restoring cut off frequencies from an old 22kHz file or closing spectral holes due to low quality lossy encoding. I would think, as we can already unmix the instruments of a song (with more or less good quality, depending on the material of course), there might a good base to further improve these stems with help of machine learning. It may never be the original, but if you just “fill in the gaps” to make it sound better, that would be awesome. Probably a lot of work to achieve something like this.
If you haven’t done it already you might want to give the two Zynaptiq plugins ”Unfilter” and ”Unchirp” a try; the first one can possibly help to ’restore lost frequencies’ in files with lower samplerate and the second one can make low bitrate mp3s sound better.
Hmm, yes. I remember that I stumbled upon these some time ago, but they did not quite work according to my expectations. Maybe user error . Maybe I will give it another try.
Very interesting. Could you share some numbers and test system specs?
Any improvements to Mac GPU performance? Version 11 was absolutely unusable to me due to the huge lag (I reported it as soon as it was released but it was never fixed).
This is surprising to hear - tests on all 3 of my Macs (2 of them back when @Ben_H and I were testing) showed my old iMacPro (2019 edition of a 2017 build-out) with Intel Xeon 8 Core was right on par with my MBP M3 Max because of the PFFT libraries for MacOS which (as I understand it) is what SL offloads GPU/FFT processes to. 32k frames performed incredibly fast even on the older Xeon (granted, it was/is a solid CPU). Maybe we’re talking about two different things…