I’ve tried four versions (7.0.0, 7.0.10, 7.0.20, 7.0.21) on Windows 7 and fresh Windows 10.
SpectraLayers crashes when opening wav or creating a new project.
Log sample attached.
In beginning and at the end of log:
1028 WARNING DX11 not supported, max supported version: 10.1
CRITICAL OpenGL initialization failed: valid: true GL version: 3 . 1
Well, according to the instruction manual, Spectralayers 7 doesn’t support Windows 7. It only supports Windows 10. So that could be a big hunk of your problem right there. Run a thorough uninstallation of SL7 with Geek or something similar, then reinstall it on Win 10 and see what happens.
I’m running Spectralayers 7 Pro on Win 10, and I’ve never had the program crash on me when opening a file.
im on win 10 and had an instance where sl7 would crash everytime on startup until i cleared the SL7 cache folder, there was something in there it didn’t like (only happened the once though) not had it happen since
directx11 is for video and audio.
or better directx is for video and audio.
but it seems, strange that i can’t find it on the intel website, the real specs, but several websites give the same results, directx 10.1
strange how intel marked this, i have a laptop, why i still have it… for a purpose later… with a cpu also with hd 3000, but it has a dedicated graphics card. can still use it. beside the point.
so no solution, unless you can add a dedicated graphics card, but i think on that socket, 2th gen, all is hd 3000. so cpu? no, but i don’t know all sockets out of my head, and hd numbers, and openGL versions etc…
openGL is a bit of strange thing, also backwards compatibilatiy can be problem. openGL isn’t easy, as you see. i am no dev. but i have read about, the problems with openGL, a dev must know how to use it correctly.
so that is why 3.3 = 70%. of possible “instructions” EDIT: and compatibality, in newer versions, things work differently. so… it is, in my layman’s opinion, a bit of a mess. but still a mess, you can handle. like the VST3 SDK of steinberg…
EDIT: i think directx 11 is stated as recommended, because it seems the default setting for spectralayers. “it” prefers directx11 (or higher), i guess…
This is not the solution especially when you use other programs that are affected by changing to open gl like video editing software . Staying away from spectral layers as it is not Relible. At this time may come back in the future when they fix it. Everything in my pc got Mest up even nuendo 11 !Rex is so much Reliable or at least usable in the same computer with out having to go tru all this Crap!
i don’t get this remark, maybe i understand it wrong. i use by the way direx-x, not open-gl for specralayers. openGL is per program. it does not interfere with other programs.
i think you can’t even disable openGL globally, without some deep diving…
so disabling openGL for spectralayers, does not affect other programs. by definition, so to say. it is not global system setting. it is per program.