Splitting an audio event before the Snap Point put the new Snap Point at the end of the event

Maybe take it down a notch?

I don’t know how this is specified to work, or if it’s a bug or not, but here’s the simplest repro sequence possible that exhibits the result.
Repro:

  1. create/import 4 bars of audio
  2. in the sample editor, move the Snap Point to bar 3
  3. in the project window, split the event at bar 2
  4. open the sample editor for this event and observe where the snap point is.

Now the snap point is at bar 2, the end of the new region, whereas the OP is suggesting it should be at bar 1, the beginning of the new region.

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