I’ve never been so close to having my first gig with VL, but I’m still facing a few issues and I also have a new request…
I’d like to call a Song with Autoplay off, but still sending the MIDI configuration Data to my devices. It’s not just a Program Change and Controllers, but a whole Sysex bulk dump, so the Layers are not enough. This would allow me to start playing without tracks, then hit the pedal bound to the Start Action when I want the backing tracks to come in.
I’m thinking of 3 ways to reach that:
In Cubase, we can insert a Stop event in any Midi track, that would do the job if it would be the same in VL. When it is called, a Song would play and send the bulk dump from 1.1.1 to 2.4.4, where the Stop event would pause the Song until it is manually started again.
What if Pause Markers were introduced?
A Bulk Dump Management System would obviously be fabulous!
Some of you will probably say that there are two other ways:
Putting the Bulk Data at the end of the previous Song won’t fit in my case, as I never play Songs in a predefined order during a show.
Creating a short Song placed just before the main one and containing only the bulk dump, with a Next-Song-at-Song-End-Marker Action would result in too many Songs in the Setlists and a great difficulty calling them via Program Changes.
Meanwhile… were thinking about in the last 18hrs…
A third marker (next to START, END) e.g. “STOP” might be handy for another purposes too.
You. @Jihem want to send data, playalong, then continue playing with backing tracks
while
able to automatically STOP at a predefined position would give option to pause backing tracks and e.g. teaching a refrain, clapping to the audience, etc… then hit PLAY again to continue.
But for sure, that brings up lots of theoretical questions about how to and what if…
Dear @musicullum , I’m not sure I get it right and if not, sorry.
The ENDMARKER currently doesn’t allows PLAY/GO ahead/afterwards of ENDMARKER-location, meanwhile ENDMARKER is lovely, great and essential for initiating nextsong changes, so - as user - I would be affraid of any touch in the code for. I just painted an another scenario where @Jihem 's idea “HALTMARKER” can solve another “typical” live gig/show element.
Using the ENDMARKER for such a task can cause song change at ENDMARKER if user appies SongAction “goto nextsong at endmarker for ALL SONGS” and will facing while playing live… oh sh***t that was the song with ENDMARKER at the 8th bar… but too late… VL stepped to next song…
I know, why user didn’t clicked the button carefully… but… still seems to me way too risky
Absolutely! And this can happen more than once in a same Song. That’s why I thought of this STOP event that could be set several times for one Song.
Also, it would be interesting to pause a song without sending Note Off nor Sustain Off messages, so a pad sound could continue sounding until the Song is started again.
Dear @musicullum , I’m affraid couldn’t explain my fear good enough, sorry for!
Emagine this real and average situation:
You have a large collection of songs (you have )
All your songs are prepared, ENDMARKER’s are initianting song changes
Me and guess most of us are clicking ‘Apply to all’ or at least remembering what ENDMARKER does or behaves
The band decides… oh, what if stop this song before the last refrain to practice with the audience
but not always playing that song in every setlist
so currently this band can press stop (for sure, need to be precise with, but doable)
with your suggestion @musicullum I see some risk where we users will mix-up/forget there is a tricky one song where ENDMARKER behaves as STOPMARKER
Can fire an “unattended/accidental” NEXTSONG load
While with dedicated HALTMARKER or separated thing it can be pre-defined and can forget as it is a dedicated kind of MARKER-ACTION. Will behave dedicated.
The start is a verse in “free time” which picks up after a drum fill. The initial state of my FX is dry for talkover, however I need the FX turned on when I start to sing. This would normally be done as soon as I hit play but in this song I want the FX turned on and then the song paused until I get to the end of the first verse, then hit play again to complete the song.
Currently I’m pedal stomping to achieve this, starting the song at the drum fill, but with automation it’s one less thing to remember.
The dummy sing idea would work (never thought of that) but it would break the idea that songs are self contained.
Actually my problem is about to be solved with an option to insert a delay between the transmission of bulk data packets. And as @musicullum just told me, it’s coming