Cubase is getting a lot better lately.
Problem was always, in my opinion, the lack of a proper channelstrip (solved with version 7.0) and the lack of a proper algorithmic reverb (solved with version 7.5… and no, convolution is NOT for everyone, it’s mostly useful for the virtual scoring stage, but close to pointless for everything else).
Before 7.5, Cubase wasn’t “complete”, as in “useful out of the box”, because a good quality reverb is important even for someone who just doubleclicked on a DAW icon for the first time, so basically it was like “give me Cubase, but also give me a channel strip and a reverb plugin, so I can really use it”.
Of course, I would never trade my 2C-Aether or LexRandomHall for Revelation, but it was the right thing to do and exactly the right reverb to bundle with a DAW.
(I wonder if the reason for the late addition of this “must have” was that programming a good reverb is so complicated that only a handful of people can do it?)
Having said that…
…many of us would like to have options in the channel strip. I agree that it’s not necessary to include console emulations, because this is for people who already know what they want - but opening the channel strip to third party developers and especially giving them the option to replace the EQ (I seriously prefer the sound of the SSL native plugin over anything else, because it sounds so… hm… 80ish) besides the other parts of it would be the right thing to do.
I imagine having a “The Navigator mix console configuration” which is based around a SSL Duende Native implementation, but enhanced with the input stage from a Waves NLS channel “Mike” implementation (to make it all more Gilmourish / Waterish, which is, of any colours I like, the colour I put my money on, so I can breathe all the time, while I dream of playing a great gig in the sky, during a solar eclipse, on the dark side of the moon, with us and all them lunatics).