Can anybody help me with a fast way of quantising a percussion part with my drums or on the grid I am using.
my track is recorded with a click track.
If I use the different function in the edit window, everything just starts jumping around, so is there fast way, maybe using the the hit points?
The way I am working now is making al events and after that quantise them all, but I think it would be posible in another way as well, is there?
Thanx!