All this is very well, and Iām trying to follow, but I obviously still have a problem with 32 bits FP files for recording.
I understand (correct me if Iām wrong) that a non clipping event will be recorded as something like :
24 bits : 011011010001100111100101
32 bits FP : 011011010001100111100101 00000000
And a slightly clipping one, as :
24 bits : 111111111111111111111111 -> distorsion, as the possible value recordable is maxed, no matter the real one.
32 bits FP : 000000000000010101110101 00000001
The latter is preserving the signal integrity. Overall, a real advantage of 32 bits FP. So, to avoid any clipping hassle, it seems a no brainer : letās use it.
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BUTā¦
A) What I donāt get is that I have never seen an audio device with ADC working in 32 bits FP. I just checked : even high-end converters such as Lynx Aurora, Prism Atlas or RME M-32 are all working at 24 bits. So, what happens when a too hot signal hits the DAW at the hardware AD conversion stage ? And how Cubase Record file format setting at 32 bits FP could fix anything, in this case ? This is, rightly or wrongly, one of the reason I continue to use 24 bits fixed point format, being careful, of course, to avoid any clipping (I usually much more have the other issue around , with mics not delivering enough levelsā¦).
B) I have seen in Cubase 11 pro Operation manual the following (p.105), concerning the Record file format :
When you record with effects, consider setting the bit depth to 32 bit fl oat or
64 bit fl oat. This prevents clipping (digital distortion) in the recorded fi les and
keeps the audio quality very high. Effect processing and level or EQ changes in
the input channel are done in 32-bit fl oat or 64-bit fl oat format, depending on
the Processing Precision setting in the Studio Setup dialog. If you record at
16 bit or 24 bit, the audio will be converted to this lower bit depth when it is
written to a fi le. As a result, the signal may degrade.
If I am still understanding well, the minimal audio processing format in Cubase is 32 bits FP, so no clipping can internally occur through multiple audio processing operations. But this format has a 24 bits mantissa representing a given sample and an 8 bits exponent, the part designed to prevent any clipping. So, I guess that, when any rendering is done at 24 bits, the whole mantissa representing this sample value is put to file. From which, I donāt understand the part of the extract I put in bold : when any degradation is supposed to occur, when having a Record file format set at 24 bits (16 bits is another story, as there IS obviously a conversion, in this case) ?
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Itās not to be confrontational. I simply still donāt get the need for 32 bits FP format files, beside the clipping prevention while doing multiple audio processing operations internallyā¦
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EDIT : OK, my reasoning is wrong in B), in the case where a clipping has occured. In this case, rendering only the mantissa wouldnāt give an accurate reproduction of a clipped signal, as the exponent value should also be taken into account.
So, I take back the whole B) paragraph. Still have a problem with A), thoughā¦