Two questions about using GM Drum Map with Groove Agent

I’m still learning some aspects of Cubase and there are a few things I haven’t been able to figure out.

  1. Is there a way to change the pitch of drums within the drum map rather than creating a new, pitched pad in Groove Agent?

  2. Is there a way to have drums cut themselves off every time they’re triggered, similar to the “cut itself” function in FL Studio? Or a different method of preventing drawn-out 808 bass drums from overlapping?

Thanks in advance!!

Any help would be much appreciated

Dunno bout#1- prolly not?

#2: For “choke fx” - Drum Agent SE 4, getting "CHOKE" like an mpc. - Cubase - Steinberg Forums
Or, you could go to the sample tab of ga4(se) and switch the loop mode(bottom left) from “one shot” to " until release"

Awesome, thank you.