As above…very frustrating. I clean up a bunch of stuff in standalone then took into cubase to mix…then I notice low level esses are missing from the vox.
I know you can go back n an rub the layer through…but is this the only way…is there any way to direct SL to at least show me stuff it wasnt sure of or something?
Further to this post and change of subject line
I unmixed in SL11 and the esses on the exact stem are actually there…this has become much worse in SL12
The problem is the 3rd party model, which was changed in SL12.
I suggest you try alternative unmixing apps, such as Lalal.AI, Moises, MVSEP, UVR.
In my experience the latest unmixing models from LaLaL.AI are far superior to SL12.
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I did have hopes that paying for an upgrade might make it better…some aspects of the Unix is better but adds some much worse issues
WOW! I tried Lala.ai
On each of the things I have been struggling with eg the Cajon extraction…did it so clean on first go.
Thanks for the info…ground breaking for me…just saves me so much time and no real fiddling…just wanna make music not chase my mouse
BTW On jobs that a much more dense eg rock/metal etc…I dont really care and probs just drum bleed is the main use however for open acoustic stuff…bleed is just pretty awful to deal with…so thats why its not a one stop solution I guess.
Would be nice if SL had the options for diff models like Lalal
Lalal also doesnt crash…like Im getting on any serious SL work unmixes